Aye it\'s been done a million times before, but damnit I want to do it again.I\'m writing a simple Matrix Library for C++ with the intention of doing it right.I\'ve come across something that\'s fairl
greetings, I\'m not sure if this is a dumb question or not. Lets say I have 3 numpy arrays, A1,A2,A3, and 3 floats, c1,c2,c3
Doing some 3D stuff in wpf- want to use a simpler te开发者_开发知识库st to see if everything is working (before moving to curves).
I would like to know if anyone has info or experience on how to do something which sounds simple but doesn\'t look like it when trying to program it.
I have a class called forest and a property called fixedPositions that stores 100 points (x,y) and they are stored 250x2 (rows x columns) in MatLab.When I select \'fixedPositions\', I can click scatte
The Oreilly book \"Learning OpenCV\" states at page 356 : Quote Before we get totally lost, let’s consider a particular re开发者_JAVA技巧alistic situation of taking measurements
Relating to this question i was wondering if .NET has any libs (or a function) i can use to 开发者_开发知识库detect if one point collides with another.
I was hoping someone can po开发者_JS百科int out an efficient formula for 4x4 affine matrix transform.Currently my code uses cofactor expansion and it allocates a temporary array for each cofactor.It\'
I would like to rotate a plane, not around a single (X or Y) axis, but around the diagonal (45 degrees between X and Y). How do I calculate the Rx and Ry given the Rdiagonal?
I\'m trying to reconstruct 3D points from 2D image correspondences. My camera is calibrated. The test images are of a checkered cube and correspondences are hand picked. Radial distortion is removed.