Am I missing something about the @2x graphics on the iPhone 4? I\'m running the 4.0.2 SDK in the iPhone Simulator, but UIScreen has a scale of 1.0, isn\'t it supposed to be 2.0 and load high res image
I have the following code to parse a date from string: NSString * str = @\"8/13开发者_C百科/2010 1:59:00 PM\";
My app runs fine in the simulator, but when running on the device, it terminates with SIGABRT. I have narrowed it down to the following code:
Hey all, I\'ve created a loading/splash screen that loads at the beginning of my app, just simply showing the company name. It works great on the si开发者_运维问答mulator, but for some reason I just g
how can i configure the Xcode simulator to NOT localize me. i want to check my locationManagerDidFail Method开发者_StackOverflow社区e.Will calling the method manually from your app delegate test your
I have an existing iPhone app that I\'m trying to convert into a universal app for both iPhone and iPad. Everything seems to work fine when I run it on an iPad device, but I get the following runtime
does anyone know if there is some way (Applescript, secret .plist defaults setting...) to view an iPad simulator window on fullscreen (or borderless)? It would be very handy to show it on a second 102
Does anyone know if I can get the simulator to rotate in slow moti开发者_StackOverflow社区on, so that I can analyze what\'s really going on with my weird looking rotation?Yes, enable simulate hardware
I believe I remember running the iPhone Simulator (perhaps version 4.0) on a macbook some months ago and was able to get to the full settings (mail specifically) them. Now, having installed the iOS4 S
How can I hide the keyboard on ScrollView touch event... Scenario is like that... ->View ->开发者_Go百科ScrollView ->Textfield