According to the documentationshould be able to choose which iOS version the simulator should run, however only the latest 4.3.2 is listed under \"Ha开发者_开发技巧rdware/Version\".
I am using the following method to obtain the label height required for a specified text. //Obtain the label height required for the text
I\'ve made a small app. I\'ve always tested it in simulator and everything works just fine. Today i\'ve tried to instal it on my device and it doesn\'t seems to work.
When attempting to debug a working iOS app on a new Lion 10.7.1/MonoTouch 4.0.7/MonoDevelop 2.6/XCode 4.1 (4B110) install, I get an error regarding libsqlite3:
I am working on creating a very simple app.2 buttons, both play sound.Each clip lasts 1 second and responds to \"TouchUpInside\".They are .caf files that I converted in iTunes.
I have a UIView within a UIScrollView. When i want to simulate the drag event on the UIView, swipe event on the UIScrollView is being triggered.
I haven\'t done anything funky with my code, and am running the latest version of XCode, but for some reason when I run a build on the开发者_StackOverflow simulator, everything works perfectly except
First let me say thanks to those who answered my previous question, the help was awesome. :) I have encountered another weird problem with my app in development.
I have three UISegmented controls (In a utility application), each of which store their selected segments in UserDefaults when the values is changed. When the settings pane is loaded (the side with th
I\'m working on a website with a iPhone which has a iFrame as screen. It would be very nice, if you could drag scroll, like you do on the iPhone.