Just on the following code do I need to allocate memory with new for floatArray or will the copy function allocate memory for me?
Calling std::count_if(vec.begin(), vec.end(), std::bind2nd(std::ptr_fun(foo), 17)) works fine with bool foo(int, int),
class X { public: typedef std::list<int> Container; // (1) const Container& GetElements() const;
So to deal with large blobs of memory either for an image or similar there are clea开发者_Python百科rly lots of options.
This is kind of last resort.. So I have two maps. typedef std::map <string, vector<float> > Dict;
I would like to track a pointer to a list element for the next read access. This pointer would be advanced every time the list is read. Would it be bad practice to cache an iterator to the list as a m
I\'d like to use stl::set to put some directory paths. The set has some special directory paths which I put.
I have tried to create a template function that does some weighted sampling within a Monte Carlo simulation.It is below.input_data will either be a statically-allocated array (i.e. data[33]), a dynami
The STL algorithms are a pretty useful thing in C++. But one thing that kind of irks me is that they seem to lack composability.
This crashes at runtime. std::map<std::string, MyClass> myMap; myValue = new MyClass(); myMap[\"myKey\"] = *myValue;