I have an std::set with the Compare class which requires additional parameter to compare keys. This variable parameter is determined in run-time and I pack it inside the set\'s keys just to make it ac
I am getting warning when using the std copy function. I have a byte array that I declare. byte *tstArray = new byte[length];
I\'m trying to use istringstream to recreate an encoded wstring from some memory. The memory is laid out as follows:
To retrieve the smallest value i have to use numeric_limits<int>::min()开发者_如何转开发
This is my code map<string,int> persons; persons[\"B\"] = 123; persons[\"A\"] = 321; for(map<string,int>::iterator i = persons.begin();
Which of those two is faster for random insertions and deletions? My guess is list. Though having the values as the keys as in the case of sets is attractive too.
I was reading the STL source code (which turned out to be both fun and very useful), and I came across this kind of thing
Im using a STL vector in my SDL program. and it looks like this: vector< Bullet * > vec; this makes a vector that can contain pointers to Bullet objects. when i run my program i only add one item开
I\'ve read that accessing elements by position index can be done in constant time in a STL deque. As far as I know, elements in a deque may be stored开发者_高级运维 in several non-contiguous locations
I\'m defining a vector as: vector< int, MyAlloc< int> > *v = new vector< int, MyAllooc< int> > (4);