Every standard container has a begin and end method for returning iterators for that container. However, C++11 has apparently introduced free functions called std::begin and std::end which call the be
This question already has answers here: Closed 11 years ago. Possible Duplicate: Is there a performance difference between i++ and ++i in C++?
//for( unsigned int i=0; i < c.size(); i++ ) tolower( c[i] ); for_each( c.begin(), c.end(), tolower );
How can I rewrite this to avoid duplicate entries? images.each do |img| thumbs.each do |th| html << link_to(image_tag(\"#{th.url}\"), \"#{img.url}\")
I don\'t have my copy of Meyer\'s Effective C++ with me, so please forgive the question. template <class InputIterator>
I am writing an iterator for a container which is being used in place of a STL container. Currently the STL container is being used in many places with the c++11 foreach syntax eg: for(auto &x: C)
Currently have this implementation: static Map s_AvailableGameTables = Collections.synchronizedMap(new TreeMap<Integer,Table>());
This could well be a user er开发者_JAVA技巧ror (I\'m kinda hoping so). I\'m running into a strange case in C# were if I try to make recursive call in a method that uses yield it doesn\'t seem to be re
So I\'m working in Python trying to create a ShapeSet instance that contains a list of Shape instances and I need it to print out the list of Shape instances.
I know that traversing LinkedList by indexing is bad, because list.get(n) is executed in linear time O(n). Thus i shouldn\'t use indexing. I looked at the AbstactList.Itr that is returned by iterator(