I am having a function: int getparam(cha开发者_高级运维r *gotstring) and i am passing a string argument to it, like char *sendstring = \"benjamin\"
I am wondering why a structure pointer seems to be behave differently than a char pointer. typedef struct person_struct {
I keep getting this error - error C2819: type \'List\' does not have an overloaded member \'operator ->\'
I\'m stuck with calling an external DLL and passing a function (pointer) as parameter. I\'ve recently had different problem of passing some arguments to DLL and you helped.
The code below compiles, but immediately crashes for reasons obvious to others, but not to me. I can\'t seem to get it right, can anyone tell me how to fix this.
I am trying to pass a structure array pointer and a pointer to a structure array pointer into a function and then have it modified rather than using a return.
Here\'s my problem: I have an object that\'s referencing a DLL. I would like other objects to reference my object, without having to also include a reference to the DLL itself.
i am making a开发者_StackOverflow program where i need to load some floating point data of the format from a file
I\'m developing a game and I need to find a way of getting the value of a certain \'map block\' in the game (in char format). I have a class DisplayableObject which takes care of all sprites, and a su
I am in the process of porting an application from x86 to x64. I am using Visual Studio 2009; most of the code is C++ and some portions are plain C. The __asm keyword is not supported when compiling t