I have some code to add fractions. #include <stdio.h> #include <stdlib.h> struct frac { int enumerator;
Is there a simple, efficient weak/guarded pointer? I need multiple pointers to the same object that are all automatically set to NULL when the object is deleted. There is one \"master\" pointer that i
This is the prov开发者_StackOverflow社区ided function template I\'m trying to use: template <class Process, class BTNode>
Is there any way to maintain the same functionality in the code below, but without having to create the delegate? I\'m interfacing with a 3rd-party API that contains a number of various DeleteSomethin
I\'m playing around with the openSSL library and it requires me to brush up on pointers, and I\'m having difficulty.
There seem to be two arguments why one should set a pointer to NULL after freeing them. Avoid crashing when double-freeing pointers.
When d开发者_C百科o we need to use \"assert\" for pointers in C++, and when they are used, how are they most commonly implemented?Generally you would use an assert to check a condition that, if false,
I notice this has caused confusion for several people, but after reading a couple of posts on here and the cplusplus tutorial my brain is still scrambled.
In this other question in the winning answer I read:开发者_开发问答 ... good C++ programming typically
#include <stdio.h> #include <stdlib.h> void getstr(char *&retstr) { char *tmp = (char *)malloc(25);