I would like to run and test P2P connectivity over Bluetooth via Game Center (GKPeerPickerController). I own an iPod Touch with OS 4.1 installed and am trying to connect it to the iPhone Simulator run
I am looking into P2P, without using server(to start with); I want to use UDP for clients talk to e开发者_StackOverflowach other, without writing a server. For instance, to start with I\'d provide the
I need to send messages to Android phones through P2P on 3G connection. Sending and receiving works perfectly on lan ip addresses(on wi-fi) but not on 3g or 2g.
What is the fastest way to constantly send and receive data between 2 Android phones? e.g. long, lat, IM or just some number.
looking for a p2p library for peer to peer and peer to peer(S) so far I\'ve come across Brunet http://boykin.acis.ufl.edu/wiki/index.php/Brunet
My 开发者_StackOverflow中文版team is having trouble with a project using JXTA. Is there another framework for P2P networks java?You can take a look at the anthill project, but it\'s JXTA based.
I am using lidgen-network library 3 to try and create a peer to peer connection. I am new to network programming which is why i\'m using this library.
I want to distribute the files in network in quick time.Consider that my network has 100 PC. 1 PC will act as server.Server will hold all files.Now if server wants to send file to certain number of pc
I understand that trusted silverlight applications can communicate with each other over the LAN connection (peer to peer).Can they do this without an internet connection once installed out of browser?
I am trying to make amulti-player network game. Each player is represented by a rectangle on the scr开发者_运维知识库een. I am using OpenGL for the graphics and also the user input (commands like MOVE