Does addEventListener(ErrorEvent.ERROR, handler) handle all type of error event, for example, IOErrorEvent.IO_ERROR, SecurityErrorEvent.SECURITY_ERROR, and other all error events?
I\'m trying to let a user move an element on the page using the arrow keys. So far, I have movement working for up/down/left/right, 开发者_开发技巧but not for diagonal (two arrow keys pressed simultan
It looks like mouse events will add listeners to canvas elements fine, but keyboard events don\'t seem to be working for canvas elements.
I have added an event listener in JS to listen for keyup/keydown events, I am attempting to move a sprite across the HTML canvas. I have that mostly working, but the page is being scrolled when the us
I have a boolean variable, projectsLoaded that is set to false when my application loads.As i\'m sure you can imagine, when the final project module loads, I set the variable to be true.Is there开发者
I have two questions for the following example: function doIt(){ this.attribute = someValue; // Works as expected
I can\'t seem to find the answer to what I would开发者_StackOverflow have thought was a common problem.
I\'m a C++ guy just learning JavaScript, so the fact that \'this\' is bound to the calling object continues to surprise. I want to use an object method as an event listener, and want to make sure I am
I get an Uncaught TypeError: Illegal invocation for both versions of this attempt to put down an EventListener: (I get the error when the listener should be added, not when I click on the target)
I\'m trying to extend the Node.addEventListener method so I can do some events management like: Node.prototype.on = function (type, listener, useCapture) {