I\'m currently busy with deferred shading in webgl and i need to decode 3 integer value\'s (in the range [0..256] = 256^3)to a single 32 bit float and encode it later. because this is for WebGL it has
This question already has answers here: Closed 11 years ago. Possible Duplicate: problems in floating point comparison
Like: float(1.2345678901235E+19) => stri开发者_运维问答ng(20) "12345678901234567890"
I\'m trying to read a csv file in python, so that I can then find the average of the values in one of the columns using numpy.average.
This question already has answers here: Closed 10 years ago. Possible Duplicate: Why are these numbers not equal?
assert(0.1 + 0.2 != 0.3); // shall be true is my favorite check that a language uses native floating point arithmetic.
I\'ve heard that there are many problems with floats/doubles on different CPU\'s. If i want to make a game that uses floats for everything, how can i be sure the float calculations are exactly the sa
What is the most efficient way to change the rounding mode* of IEEE 754 floating point numbers?A portable C function would be nice, but a solution that uses x86 assembly is ok too.
Im converting some information Im receiving by a string to a float to get the sum of all of them. The problem is when I convert the float, for example:
Monniaux\'s 开发者_开发技巧excellent article, \"The Pitfalls of Verifying Floating Point Arithmetic\", gives examples of unexpected numerical behavior. However, most of the examples depend on extended