I have the following code which I\'m really struggling to compile: #include <stdio.h> #include <stdlib.h>
I\'m trying to get the following simple C++ program to compile: #include <stdio.h> #include <stdlib.h>
I started using the protocol buffer library, but noticed that it was using huge amounts of memory.pympler.asizeof shows that a single one of my objects is about 76k!Basically, it contains a few string
I am creating a client server app using a simple socket to transfer Protocol Buffer objects between C++ and Java. I have it created on the Java side both as the client and receiver. I even got the Jav
We have a java backend surfacing proto objects using the google implementation. We now want to use these objects in .net on the clien开发者_开发问答t side and manipulate them. The issue is that we don
Is it a good choice to use Google Protocol Buffers in JavaScript or is it better to do it with JSO开发者_运维问答N?
I am attempting to use ProtoBuf net to serialize an object tree with the classes in the following format:
How can be an array of double (1D) stored using protocol buffer? What about multi-dimensiona开发者_开发百科l (2D or 3D) dense arrays?One could simply mimic the C/C++ memory layout:
I have 2 networked apps that should send serialized protobuf-net messages to each other. I can serialize the objects and send them, however, I cannot figure out how to deserialize the received bytes.
In protobuf-net can i have a byte field? Is a byte array field part of the protocol buffers spec?开发者_如何转开发