I\'m just writing a short piece of code for adding matrices. So far the method I have written is: public static int[][] matrixAdd(int[][] A, int[][] B)
What i am trying here is multiplication of two 500x500 matrices of doubles. And i am getting null reference exception !
It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical andcannot be reasonably answered in its current form. For help clari
I am making some benchmarks with CUDA, C++, C#, Java, and using MATLAB for verification and matrix generation.When I perform matrix multiplication with M开发者_StackOverflow中文版ATLAB, 2048x2048 and
In Direct3D, I\'m using the Matrix.LookAtLH function to compute the view matrix. I am using this for the camera, which I orbit around a target by moving the origin to the target position开发者_C百科,
Given a n*n matrix and a value k, how do we find all the neighbors for each element? for example: in a 4*4 matrix, with k=2
In Java, Android specifically, how do I transform a Path object over 100 pixels? Like in C#, I would use the following code to do this:
I\'m doing a 3D graphics \"untextured cubes on a blue screen\" test using right-handed coordinates. However, they come out strangely clipped or distorted (in Orthographic, the left side of the display
How can we get the coordinates of a n dimensions matrix from its shape and its flatten index? I mean, if for example I have the following (2,3) matrix of 2 dimensions:
How can I access a matrix with a specified row, column and channel? Matrix<double> tensor = new Matrix<double>(yMax + 1, xMax, 4); //4 channels