As the title suggests, is there any way to read the machine code instructions as/after they have been executed? For example, if I had an arbitrary block of C code and I wanted to know what instruction
Compiling this simple function with MSVC2008, in Debug mode: int __cdecl sum(int a, int b) { return a + b;
The assembly code generated by assembler,froma C-source codedepends on the CPU architecture underlying it, eg x-86 .
I\'ve to do an interface (say, a wrapper) that allow a call from X86_64 assembly code using his calling convention to C function, with other calling convention. The best thing would be to be pretty \"
I have an application written in C for a Xilinx Microblaze core. However, the performance isn\'t quite what I want so I was considering rewriting some of the core functions in assembly. I\'m having tr
I am trying to write a program that inputs a positive number less than 10 and outputs the sum of the first numbers. For example 5 would be 5+4+3+2+1. The commands are Stop, Load, Store, Add, Sum, Mult
I\'m just touching the surface of the x86 instruction set after a long period of high level programming. It\'s been about 20 years I had my first read on x86 assembly programming and from my googlings
I am trying to implement a simple, moderately efficient bignum library in C. I would like to store digits using the full register size of the system it\'s compiled on (presumably 32 or 64-bit ints). M
I just fini开发者_如何学Cshed up my Microprocessors class in college just a few weeks ago, there we programmed in assembly only. We learned a fair amount (IMHO) about interrupts.
Is it better for a compiler to compile code to assembly language, or output binary machine code directly?