In my little scratch built flex game framework, I have defined a class called ThreeDPoint, that carries an x, y, and z co-ordinate set to track my in-game objects, called Actors. I also use the class
I\'m evaluating Scala and am having a problem with its immutable collections. I want to make immutable collections, which are completely immutable, right down through all the contained objects, the o
Given this class... public class Test { 开发者_运维知识库private long _id; public Test(long id) { _id = id;
What is the relationship with thread-safety and immutable 开发者_如何学JAVAobjects? Does it makes easier to share a single resource among multiple threads? If immutable objects are stateless, can they
This produces an immutable string object: NSString* myStringA = @\"A\";//CORRECTED FROM: NSMutableString* myStringA = @\"A\";
Is static initialized unmodifiableCollection.get guaranteed immutable? For: static final Map FOO = Collections.unmodifiableMap(new HashMap());
I\'ve been reading up on concurrency, and looking at things from a more \"thread safe\" point of view.WPF (or actually System.Windows.Freezable and others) has a freezable class, which can give \"pops
I am try to construct immutable Sets/Maps from a Seq.I am currently doing the following: val input: Seq[(String, Object)] = //.....
I\'ve written a Monte Carlo player for the board game Nine Men\'s Morris. Everything is basically immutable. The program involves lots of futures (hundreds) and a lot of modifying immutable Maps. Some
In C#, strings are reference type but behaves like value type. e.g. string str = "I am a string";