I decided to use str for printing the contents of a tree in tree-like structure,using something like
I\'ve built a little class representing a decimal number, called Complex. I want to be able to cast it to double, so here\'s my code
class A { private: A& operator=(const A&); }; class B : public A { public: B& operator=(const A&) {
I have the following scenario: public class SomeClass { // Have some other data members as well public int i ;
Assuming that i\'ve implemented *=, = and * operators overloading, which will you prefer to use complexity wise?
This is my first attempt to use boost::threads and I have a silly question. I 开发者_StackOverflow中文版call a boost:thread to use one of my template class functions. However after reading this tutori
I\'m overloading the ++ prefixoperator using a member function. Here\'s the prototype: Test &operator++();
We got rid of shortstring as part of a conversion from Delphi 7.I wanted to make it as painless as possible so we figured we could change the ShortString to some record which acted in the same way.Her
I tried to wrap something similar to Qt\'s shared data pointers for my purposes, and upon testing I found out that when the const function should be called, its non-const version was chosen instead.
Child has two parents: Foo and Bar. Foo does not allow copying. Bar does. How can Child use Bar\'s assignment operator to copy into Bar\'s subset of Child (while leaving Foo\'s subset intact)?