hey, i got something that i cannot understand ,there are two types of solutions for overloading this operator 1 is including the friend at the start of the method and the other 1 goes without the frie
I am trying to create a \"value\" template class, where additional properties can be assign to it easily.
hey i am trying to understand how to overload the operator= when there is an inheritance with no Success.
I have defined a prolog file with the following code: divisible(X, Y) :- X mod Y =:= 0. divisibleBy(X, Y) :-
I feel I have a bit of a hole in my understanding of the friend keyword. I have a class, presentation. I use it in my code for two variables, present1 and present2, which I compare with ==:
I need to define an Interface which has to enforce certain operator ov开发者_StackOverflowerloading to the types which implements it. There doesn\'t seem an obvious way to do it since operator overloa
Let\'s say I have a class like so: class Gerbil{ int id; float x,y,z; } Let\'s further say this is part of a real-time simulation where I have a server/client setup and I change a property on the s
I\'m porting code that uses a very large array of floats, which may trigger malloc failures from c to c++.I asked a question about whether I should use vectors or deques and Niki Yoshiuchi generously
I have a problem with the operator < that i wrote: in Node.h : . .. bool operator<(const Node<T>& other) const;
I have encountered the following problem which proved to me that I know far too little about the workings of C++.