My problem is that, if I use BasicEffect (and setup VertexColorEnabled = true) or my own shader, and use only colored (not textured!) models, it gives the error t开发者_运维知识库hat Color0 is missing
I am doing simple application that should put circle on Canvas when the user taps the screen and then put that circle in the PhysicalWorld I have defined.
is there a way to put an app into background which fulfills the solely purpose of re-binding Keys from an Keyboard (In actual case Tosh AC100 Smartbook) with a certain defined X-Y Coordinate to simula
I have asked this before however I am still having issues with this problem! Basically, I am hardcoding pixel values when using a canvas to draw images for a game.
Is it possible to process graphics remotely and send it to another device (like an iP开发者_C百科hone), so you could run a game with better graphics than the iPhone itself could handle ?
Im making a browser based PHP game and in my database for the players it has a record of that players total EXP or experience.
I am trying to create a server plugin for the popular Indie game Minecraft. What I have so far is a non recursive method of finding al开发者_StackOverflow社区l the blocks 2 spaces away from the player
I have image named \"platf开发者_C百科orm.png\" that represents one brick for platform of a IPhone game. I have a cartoon character that will jump on this platform.
I am trying to extract & replace some of the assets in the Mac game \"Luxor 3\" with my own. Inside the Contents/Resources folder there is a big file called data.npk.
I am using the Corona Gaming Addition SDK to build an iphone / andorid game. I have a space ship on the screen and I will allow the user to rotate the ship 360 degrees. I would like to then call the a