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I have red a lot of interesting stuff today about iOS & Audio Units and have found a lot of usefull resources (SO included).
I am working on a music visualizer and I\'d like to display a different visual element for each instrument.For example, blue bar representing vocal, red bar representing guitar, yellow bar representin
I have edited and tried many methods. Basically there is button. What i want that if i click it, it will start playing sound \'norse\' again after every 5 seconds, till i click that button again. I wr
So I\'ve downloaded the samples from http://archive.msdn.microsoft.com/ManagedMediaHelpers. I\'ve got my code working using MP3MediaStreamSource. However, I don\'t fully understand the code would lik
I am developing a voip type app in which i am capturing G711 packets from the network. Now i need to decode them and need to save it in .wav format and able to listen 开发者_StackOverflow社区it. Any s
I am creating a tweak, and i want to \"override\" the Mute/UnMute programmatically. I am fully aware that this is Not Apple approved.
As you probably know, implementing speech-to-text is pretty easy with the Android API. All you have to do is just call up the API\'s intent and it will return text for you. My case is a bit different,
I\'ve got the following code: soundFilenames = [[NSArray alloc] initWithObjects:@\"Alarm Clock Bell.caf\", @\"Bark.caf\", @\"Cartoon Boing.caf\", @\"Chimpanzee Calls.caf\", @\"School Bell Ringing.ca
I am currently playing around in c#, and I would like to have some music play in the background and to have other little sounds happen when a user hits a button or when other little actions take place