I am doing my Masters project on robotic\'s sensorimotor online learning using reinforcement learning methods (Q,sarsa,TD(λ),Actor-Critic,R,etc). I am currently designing the framework on which both
Given the following: class Curve { public: typedef boost::shared_ptr<Curve> Pointer; // ... private:
Has anyo开发者_StackOverflow社区ne tested this in release mode builds? Or are the implementations so similar there\'s no significant difference?
I ran this program but I didn\'t get what this auto_ptr does and 开发者_Go百科on which basics it shows the values?
More and more I hear, that I should use smart pointers instead of naked pointers, despite I have effective memory leak system implemented.
I realize that there is a (Sometimes significant) performance hit for creating, assigning, copying, and destroying a std::tr1::shared_ptr or boost::shared_ptr (due to the reference counting mechanisms
I am currently looking at the most popular smart Ptr implementations such as boost shared and weak pointers aswell as loki Smart and Strong pointer 开发者_如何学Pythonsince I want to implement my own
Within my code I follow two rules when it comes to intrusive_ptrs: Passing a raw pointer by value implies that the raw pointer is guaranteed to be valid during the lifetime of that function.
So I try to create some wrapper around boost.extension functions for class creation. So Ihave created a function:
Could someone explain what boost shared_ptr manual means by this: If yo开发者_如何学JAVAu are using unique() to implement