I\'d like to stretch a sprite based on the movemnt/velocity direction. for simplicity sake the sprite is white 5x5 pixels. incl开发者_运维技巧uding a black 1x1 border
I need to write text in the center of an image. The text to write is not alwa开发者_运维百科ys the same.
I want to draw polyline (a continuous line composed of one or more line se开发者_Go百科gments) on PictureBox.
I use the following code to extend line segment to the boundry of rectangle, it work well if points within the rectangle, but if there\'s a point out of the rectangle boundry it fail
I\'m having a small problem with exporting mtl files in 3ds max. I would like to use an obj + its material library in an opengl program. The model gets exported just fine, but I loose all the reflecti
I am developing zoo simulator project. It contains three thing types to draw: a map, animal environments and the animals themselves. The map is too big to fit on screen, player needs to move screen to
Is there any reason that underlies mathematica\'s way of presenting this graph ListPlot[ Table[{x, x*01}, {x, -5, 5, .08}],
As I know the texture is just an image (absolutely 2D), so why d开发者_StackOverflow中文版o we have GL_TEXTURE_3D? What does it mean? and usage?A texture is not absolutely 2d. Most of the time it is 2
I am custom drawing a text box and now I am implementing the part where the user can click on a line and have the cursor move to where he clicked.
I have a big Bitmap in size - the entire MAP of my game. However, I want to draw a specific rectangle from it - not the entire map, so it can fit on game\'s screen.