I have an Android imaging application and have been using native code to draw directly into Java bitmaps; everything has been working fine.I just got an Acer A500 tablet and decided to try using the n
I\'m a Java developer by trade and my exposure to C++ / JNI has been limited until now. I\'ve managed to do pretty well so far but now that I\'m venturing into doing \"Clever\" things I\'m becoming m
i am trying to call native opengl methods from java. Everything compiles ok but i still get this horrible error in android log cat
i have downloaded vp8 codeccode from android.git.kernel.org. I am facing dificulties on compiling vp8 code for android.
Is there a way to get the application\'s directory to save private data to a file for my application directly from the NDK? In other words, I need an equivalent of the Java function mContext.getFilesD
I have written an Android app entirely in C using the new native_app_glue code that comes with the latest Android NDK. It\'s all working fine except one strange thing. When I close down my app and sta
I am loading a native library using JNI. The library resides on the sdcard. I am loading the library with this code:
How can I debug JNI code on my device! I enable debugging and Im able to successfully set break points in Java and able to debug using Eclipse.
i m just trying to run ndk example code from below link. How do I handle calls to AudioTrack from jni without crashing?
How to link static library created using ndk-build in android system.loadLibrary failed to foundmy static library which is in libs/armeadi/libexample.a