Currently, I have a native function set up that I\'m calling during onDestroy() on the Java side. I\'m calling free() on any native side pointers I have memory allocated for. If I also call glDeleteBu
I have some simple OpenGL ES code in C++ that I\'ve run on a phone running Android, a phone running webOS, and my Mac using SDL/OpenGL. The code in question just draws a GL_LINE_STRIP that\'s stored i
Is there any way to restart/shutdown a phone directly from an application? For Example: I need to restart/shutdown my Phone when i meet some specific condition...
The Android NDK lacks the lockf() function. While I开发者_如何学JAVA was compiling CUPS with Android NDK, the error came of missing lockf().
While there is documentation regarding turning a jstring to a native string (string nativeString = env->GetStringUTFChars(jStringVariable, NULL);)I can\'t find an example which will convert a jbool
I want to use opengl es tlo form some geometries like arrows, tria开发者_C百科ngle etc. and a camera preview class to display camera image in my android application. I want to know, if I can use nativ
Here\'s my function definition in Java: public static native void ToucheBegan( float x, float y, int tapcount );
I am building C libraries that will be used by an android app(through either JNI or the NDK, I\'ve never used the NDK though) and I am wondering what IDE/development environment is best to use? I\'ve
I have a game using OpenGL. I\'ve built off of the examples, for the most part, having the Main Thread, Renderer Thread (GLSurfaceView.Renderer) and added a GameLogic thread as well. When the game is
I got the following code inside my templateApp.java: package com.android.templateApp; import android.app.Activity;