Consider a WPF Rectangle filled with some ImageBrush. Now consider an arbitrary axis through rectangle center. I want to apply a 3D-like rotation around the axis employing only 2D transformations. Bas
I\'m writing my own 3D engine and I have this matrix to make a perspective look. (It\'s a standard matrix so there is nothing interesting)
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After reading g开发者_开发知识库oogle, I still don\'t quite understand what this does/means? Could someone explain this? Possibly a simple example? Thank you very much.Normalizing a vector means chang
I\'m working on an iphone project where I need both a horizontal and a vertical layout. I\'ve got it working in 2D perfectly well, using the following setup to my projection matrix:
I have a term project coming up in grad school for a simple 3D image render (an intro to graphics class) and I was wondering if there are any opinions out there one which free 3D environment might be
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Suppose a discrete video card has N megabytes of gpu ram. Typically how much of that is usable as texture/geometr开发者_运维知识库y memory? A difficult question. You have to substract frame buffer siz
In 3D Max Studios, I recalled there is a function (I couldn\'t recall the name of the function开发者_开发问答, sorry) to cut a 3D model into two. For instance, you create a sphere, then you cut it in
I\'m looking for a 3d engine (for games). I prefer C# with .net or Mono but C++ would also do it if I don\'t find anything for C#. I want to code programs for Windows and Linux. iPhone/Android would a