I am trying to add the ability for the camera to go up and down on the Y axis, something it currently does not support. I have tried adding to the Y value when W and or S is pressed but it doesn\'t wo
So basically I am trying to make a model loader, that will take in wavefont obj files and render them in webgl. Eventually I would like to be able to rotate, translate and scale these objects.
I am looking for a good library (preferably in C/C++) that can calculate the intersections开发者_开发问答 between a line segment (ray) and a trimesh.
There is a strange behaviour in my OpenGL code. I want to draw a carpet on the ground. In the code below, if GROUND_SIZE is larger than 2071 and开发者_如何学JAVA CARPET_HEIGHT is smaller than 0.0003,
I\'m working on a little calendar thing, with 3D transforms/transitions on the dates. When you hover, they should open like a little door. I\'ve got this much working perfectly.
CSS3 3D transforms + animations are great. I\'m wondering if there is a way to make something bend. This example flips the (paper) div but the animation looks stiff because, in real, when you flip pa
Closed. This question is seeki开发者_高级运维ng recommendations for books, tools, software libraries, and more. It does not meet Stack Overflow guidelines guidelines. It is not currently accepting ans
I\'m having some troubles implementing an augmented reality app for android and I\'m hoping that someone could help me. (Sorry for my English...)
Im trying to create a seesaw with ball on its shape, that based on the shapes angle, the ball rolls. Here is the screenshot of it.
I know how to speed up rendering in 3d by simply re开发者_如何学运维ndering the nearest planes first.