Let\'s say I have a point A in a 3d space, and I want to move it with a uniform circular motion around the unit vector n.
Do you know how this website achieves the customization effect in the gallery? When you change the color, the stones or other attributes of the ring, it looks like a new image is generated.
I\'m trying to render some 3d graphics with a bunch of tetrahedra. I\'m 开发者_高级运维trying to figure out how to rotate one tetrahedron such that it will be perfectly face-to-face with another tetra
I have a big ModelVisual3D (e.g. car) which is divided into many smaller GeometryModel3D objects (e.g. tyres, seats, wheels, etc.).
I am going through a series of NeHe OpenGK tutorials. Tutorial #9 does some fancy stuff; I understood everything, except for two things which I think are the back bone of the whole tutorial.
There are several tutorials that show you how to create 3d objects such as thisIntroduction to WPF 3D. Moreover I could create the 3d objects in other applications and then import them with expression
I want to make an augmented reality application for trying glasses on iphone. To do that i need 3D head tracking ( providing X,Y,Z position and orientation ).
I have an 3D object in 3D space oriented in some orientation. How can I know it has been rotated from its initial rotation q (in euler angles: 0, 0, 0) only in arbitrary number of 15 degree rotations
I apologize for the length of this question and give a pre-emptive thanks for anyone who reads through this!
I have done a sphere using J3DI (which is a webGL library) under WIN 7 64bit as OS and Nvidia Geforce GT330 M as graphic card .