I\'m working on a spherical movie viewer in Away3D & am having a problem when I apply a VideoMaterial texture to a 3D primitive.The video appears heavily pixellated, like it\'s being scaled or hug
I have line direction using x,y,z and two points A, B , I used li开发者_如何学运维ne segment using B- A
Since there are no 3D rectangle in c# ,I used the plane, and vectorfunction in this link http://www.koders.com/csharp/fid8BE50D1ADB6857150794BF12D643BA1739EC3264.aspx to represent rectange in 3D (have
So I\'m trying to rewrite my ray tracer in C# and I\'ve been getting these odd artifacts. At first I might have thought that they were the black-spot artifacts that are due to not adding Epsilon to th
I\'m trying to write a method that does a loop select in a mesh. I\'m following the definition mentioned in Maya\'s help files as guidance.
I hav开发者_如何学运维e a set of planes which I have calculated the points of intersection in the standard XYZ cartesian coordinate system. I have used actionscript.
I am drawing a simple quad in OpenGL at \"altitude\" y=0.3, and after another quad below this one at altitude y=0 an开发者_StackOverflow社区d in another color.
It\'s been well over 20 years since Ken Perlin first invented his noise. Has anybody managed to make a faster kind of 3D noise generator with properties close to Perlin\'s (procedural, natural-looking
Is there any possibility to display 开发者_如何转开发and or to draw items in 3D in Qt without using the OpenGL part of Qt? For each of the items I want to visualize I can calculate the x, y and z coor
Can I convert somehow .blend and .x3d and other 3D file sdirectly online on my own server in Javascript / PHP / Perl (own CGIs?) ?