is there a magic variable in gcc holding a pointer to the current function ? I would like to have a kind of table containing for each function pointer a set of information.
I have created a Timer class that must call a callback method when the timer has expired.Currently I have it working with normal function pointers (they are declared as void (*)(void), when the Elapse
I have written the following C99 code and was wondering about the struct declaration. In it i declare two function pointers which ultimately point to the two push/pop methods in the main code. In the
How does the compiler know the correct type for this code: class Base { protected: typedef View * ViewType;
I\'m writing an application working with plugins. There are two types of plugins: Engine and Model. Engine objects have an update() method that call the Model.velo开发者_StackOverflow中文版city() meth
If the function pointer embedded in a boost::bind return object is NULL/nullptr/0, I need to take action other than calling it. How can I determine if the object contains a null function pointer?
I\'m trying to figure out how to execute machine code stored in memory. I have the following code: #include <stdio.h>
Sorry for the verbose introduction that follows. I need insight from someone knowing P/Invoke internals better than I do.
When implementing polymorphic behavior in C++ one can either use a pure virtual method or one can use function pointers (or functors). For example an asynchronous callback can be implemented by:
Suppose I have these three functions: 开发者_如何学Python bool A(); bool B(); bool C(); How do I call one of these functions conditionally using a function pointer, and how do I declare the function