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#include <iostream> using namespace std; typedef void (*pFun)(void); class A { private: int a; int b;
I\'m trying to use ctypes to call a c function that was returned as a pointer from another function.It seems from the documentation that I can do this by declaring the function with CFUNCTYPE, and the
This is my last question. I try to improve my class Thread. Constructor receives pointer to the function, that must run in a new thread.
So I\'m trying to invoke a pointer to a function, but I\'m failing. Could somebody please help? I\'m storing the function pointer like so:
After getting an answer to this question I discovered there are two valid ways to typedef a function pointer.
I have a function that takes another function as a parameter.Something like this : public function onHits(target : Shape, callback : Function) : void
I have this classes: class Foo { ... }; class Foo1 : public Foo { ... }; ... class FooN : public Foo { ... }; Is it possible to have an array of functions with these kind of signatures:
Can we have a function pointer which points to a function which use a varying argument list? For example, lets say i need to select a function among a number of functions based on some input T \'inpu
Greetings and salutations, I am looking for information regrading design patterns for working with a large number of functions in C99.