I have been trying to understand function pointers in C++ so that I can successfully use them in one of my projects. I am running into a logic problem though. Say we have two classes: a parent class a
I have a template looking like this: struct add_node_value_visitor : boost::static_visitor<> { add_node_value_visitor(){}
I have the following function, which generates an integer in a given range: 18 int choosecard(){ 19boost::uniform_int<> dist(0,51);
In the following code: /* mylog.c */ #include <stdio.h> #include <stdlib.h> /* for atoi(3) */
class Child; class Parent { public: void (*funcPointer)(); void (*funcPointer2)(Parent* _this); void (Child::*funcPointer3)();
I am using VB开发者_高级运维A behind MS Access Say I have global methods foo1 and foo2 that gets the same arguments but do different things.
I have to set a function pointer in a library API, such that it calls that function whenever it needs to perform a particular action.
I would like to create sorted set of points according to x or y coordinates. typedef std::set <Point2D, sorter> Points;
I happen to come across the following function pointer. char (*(*x())[])(); It looks like an array of function pointer in the following format, but I can\'t see what f -> (*x()) means. How to inter
Is there a way in C++ to make an \"untyed\" function pointer ? For example: // pointer to global function