目录摘要1. 引言1.1 跨平台挑战1.2 解决方案概览2. 跨平台串口通讯架构设计2.1 整体架构2.2 设计原则2.3 平台检测机制3. Windows平台串口操作3.1 基于System.IO.Ports的实现3.2 Windows设备管理器集成4. linux/MACOS
I have read about pointers to class members, but I have never seen them being used in any practical applications. Can someone explain what are the use cases of such pointers? Is it really necessary to