Is there any way to use a linker script with ld on Mac OS X? The GNU ld program on Linux accepts a -T <scriptname> option, but on Mac OS -T is an unknown command option. Using an alternative in
os i figured out how to use the -mthumb and -mno-thumb compiler flag and more or less understand what it\'s doing.
I am currently debugging a crashlog. The crash occurs because the vtable pointer of a (c++-) object is 0x1, while the rest of the object seems to be ok as far as I can tell from the crashlog.
#include <stdio.h> class Foo { public: Foo(char x); Foo(char x, int y); ~Foo(); void abc(); void dev();
Buil开发者_开发技巧d of configuration Release for project testcase make all Building file: ../atest.cpp
I have the following source files: //test1.cpp #include <iostream> using namespace std; inline void foo()
I am taking a programming class and we are required to use the gcc 4.1.2 compiler to compile our c++ projects. I will be creating my projects in xcode and can\'t find how to set that compiler. I went
I have an Xcode project (for an iPhone application) that uses cocos2d. I have cocos2d set up as a dependent project, so it builds alongside my project.
I have a function which operates on开发者_开发百科 piece of data (let\'s say, an int), and I want to change it in place by passing a reference to the valule. As such, I have the function: void myFunct
I want to compile gcc so i can use the mips R2000 mi开发者_运维技巧croprocessor compiler inorder to use NestedVM a way of targeting any executable to the java vm; but I don\'t want it to compile the m