I have a working joystick in my cocos2d app but I cannot figure out how to make the \'player\' shoot bullets out of it in the direction the开发者_如何学JAVA joystick is pointing. I have the player mov
I have bullets in box2d/cocos2d-for-iphone. They are flying fine...but I want to destroy these bullets after they traveld a certain distance. for example after a bullet \"flew\" 480px it should be rem
Yet another question about classes as Im new to OOP. I am creating a game just for fun. Its a top down shooter, space shooter.
Im working on shooting some bullets and the collision testing works perfectly fine it even hurts the zombies. Except the one problem, i want the bullets to disappear when they hit a zombie this sounds
现在喜欢吃草莓的人还是很多的,草莓的市场价格也不低。其实临沂摘草莓的地方还是很多的,用比市场价少的钱,自己就能摘到更多的草莓。这里有一个小系列来介绍它们。详情请见下文。