I\'m creating a CC3PlaneNode (cocos3d) with code that looks something like this: CC3PlaneNode *bnode = [CC3PlaneNode nodeWithName: name];
I am trying to combine the String Augmented Reality Framework with cocos as the 3d renderer. In the setu开发者_运维知识库p I need to provide String with the OpenGL context and the framebuffer.
I am working with cocos开发者_Go百科3d Game development I have to import 3dmax model in my application can anyone suggest how to work with cocos3d??According to the documentation, cocos3d ships with a
It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical andcannot be reasonably answered in its current form. For help clari
In GTA (the first and second game) you can see the city from above. I think the buildi开发者_开发百科ng are just 5 surfaces and each surface has an image on it.
Ho开发者_运维技巧w can I Install Cocos3D for iPhone/iPad?here goes the solution very explained with screen shots
Would be great to have convenient way of storing patterns with sin开发者_StackOverflow社区gle backslash. Some workarounds: store it in the file and use NIO to read. Cons: Java EE does not allow IO acc