I am looking for the best SVG to NSBezierPath parser, it\'s ok if the class/library only takes a string of SVG commands, here is an example:
I am currently writing many chunks of text on an NSView using the NSString helper method ... however it is very slow to write a large amount of in many cases repeated text. I am trying to re-write the
i have some uibezierpaths. as paths, they don\'t really have thickness. but, I am hoping to find a way to define an area around a path like the grayish areas around the lines in this picture
How do I remove a drawn NSRect or other object other than drawing开发者_开发问答 another rect over it?Assuming you drew the rect in drawRect:, all you need to do would be to exclude the rect from the
I have a IPhone drawing application which is slowing down when I use the spray can tool. But when I check for leaks by running the application with leaks no leaks are shown. All other tools are workin
Player.m // //PlayerTestAppDelegate.m //PlayerTest // //Created by Someguy on 5/13/11. //Copyright 2011 Enginering. All rights reserved.
I have an NSBezierPath that makes a rounded rectangle but the corners of it look choppy and appear brighter that the rest of the stroke when viewed at full scale. My code is:
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I am developing an iOS application that comes pre-loaded with CoreData content. I am trying to create an importer app for the Mac OS X command-line which uses the same xcdatamodel and imports the ini
I\'m trying to draw some dots connected with lines. The dot consists of the \"nucleus\" with orbital area around it.