I am drawing something into -drawRect of an UIView, and in this case I really want a certain amount of pixels. With the retina display, my view has a scaleFactor of 2.0 and when I draw something that
Before the retina display came to iOS, I\'ve developed some controls which are drawn using stretchable images and lots of core graphics code.
I am creating a lot of webviews that must be compatible with both the iPhone 4 retina display and pre-iPhone 4 devices. It\'s painstaking to export multiple 开发者_如何学Cfiles for each image.
For our iPhone app, we are using 50 x 50 user image (from facebook). It works fine for iPhone 3G开发者_JAVA技巧 and 3GS but not for iPhone 4 due to its high resolution display. For iPhone 4 we tried t
I\'m working on an iOS app. It currently only works on iOS 4 since I use the following method on several occasions: \"UIGraphicsBeginImageContextWithOptions\". This method is only available in iOS 4 a
I am trying to add a hi-res icon to my iPhone app. Is Is CFBundleIconFiles the same as Icon Fi开发者_C百科le in the screenshot below?
How can I convert my current application to retina display app and I\'ve to make sure that the same app works in iphone 3 as well.
I thought I read/saw/heard something saying that apps built for iPhone 4\'s Retina Display would automatically run at 640x960 when installed on a开发者_如何学Cn iPad.However, can\'t find any documenta
where can I 开发者_JAVA技巧find high resolution version of standard iPhone UI elements (like UITabBarContacts.png). I have found low resolution version of icons on some site. I need them becasue I wou
I have a TabBarController that sets the image for the tab like so, in the -init method: self.tabBarItem.image = [UIImage imageNamed:@\"tabImage.png\"];