I have a PHP script that is encrypted with Ion Cube. Since I don\'t want to violate the license, I can\'t modify anything in the script.
Let\'s consider I have the following code /*...*/ var _fun = fun; fun = function() { /*...*/ _fun.apply(this, arguments);
I have an app that loads a CFPlugin, not a problem, using the Apple boiler plate code. The plugin has a bug - and its someone else\'s binary...
I\'ve been looking around for a fix on this for a couple of days with no luck. Basically we are using Unity for two things: dependency injection and more importantly for Interception.
Can I pass message parameter to ICallHandler implementation like this: var logic = container.Resolve<IBussinessLogic>(message);
I have set email interception on my server. following is my email forwarder set on server testemail@my.server.com,\"/home/server/php_pipe_mail.php\"
I have a开发者_如何转开发 unity container that\'s configured via a XML file. After it\'s configured I want to add some interception to certain types via code. how can this be done? I have the followin
I\'ve done a little shared library that tries to intercept open, open64, stat and stat64 sys calls. When I export LD_PRELOAD and run oracle\'s sqlplus, I can see the traces of the open and open64 call
I would like to do some \"own stuff\" when an assertion in JUnit fails. I would like to have this: public class MyAssert extends org.junit.Assert {
I u开发者_StackOverflow中文版nderstand that ninject.extensions.interception can be used for AOP, but how does this project relate/leverage Ninject?