I am submitting an app and i am getting an warning \"warning: iPad only apps should not include an armv6 architecture (current ARCHS = \"armv6 开发者_如何学Carmv7\").\" please advice how to remove thi
I am working on an app that uses a twitter API. The app runs fine when it is hooked up to an IOS device, but when I change the architecture from armv6 to i386 to get it running on the simulator I ge
I\'m trying to compile the ffmpeg by using the make and build files in iFrameExtractor example. firstly i tried to follow the readme file on the github, which only says to run the ./build_universal in
I\'m at a lost at this point. :( The application is work fine iPhoneSimulator. But when I try to build on Device(iphone4.3.1)(XCode4),
Our product uses OpenCV as a library which is only support arm6. In Xcode 3.2, we can specify the active architecture to armv6 so that we can debug & test on iphone4 (which is actually armv7 cpu)
I want to update my app in the App Store but when I try to upload it I get 开发者_如何学Pythonan error that armv6 is not supported in my app. The problem is I cannot even choose Armv6 as an Architectu
The ARM ARM doesn\'t actually give much in the proper way of usage on this instruction, but I\'ve found it used elsewhere to know that it takes an address as a hint on where to read the next value.
I compile the FFmpeg under the armv5, it can work well on Android NDK r5, but I compile the FFmpeg under the armv6, it can success, but when I call the function av_new_stream, it is crashed, and it is
I have an XCode project configured like this: Project Format: XCode 3.1-compatible Architectures : Standard (armv6 armv7)
I am trying to build openldap-2.4.23 library for iOS3 and 4 but when I try to run configure I get error :