During development of Live Wallpapers I jus got two issues and want to find the best possible workarounds.
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I\'m doing a live wallpaper. However, what is initially shown depends on the number of home screens.
I have a live wallpaper that I originally coded to 开发者_JS百科use canvas rendering for phone-sized screens. But when running it on a Xoom tab the framerate degrades noticeably, presumably due to the
Is it possible to 开发者_JS百科set some of the live wallpapers as a background of an activity ?Sure, just add this attribute to your <activity> tag in the manifest:
I have been playing around with the min3D libraries a bit lately learning how to use the openGL functionality of Android (it\'s been frustrating lol).I am trying to modify the GLWallpaperService @ htt
I am having a problem adapting and or I guess understanding the vertices/indices/faces in an OBJ file.I want to eventually parse a OBJ file programmatically but first I need to understand how to do it
i wanted to make android live wallpaper app. but there is cubewallpaper app in emulator already installed. so before i wanted to start creating my own i wanted to view that app as i already have to co
I\'m trying to find the \"simplest\" way to fix my live wallpaper in portrait mode, and, as for now, the only way I found is to rotate the entire canvas by 90 degrees counter-clockwise and shift it \"
I am trying to use the camera\'s image as part of live wallpaper. In the Engine that I declared, I have this code: