iOS animation experts! What are the pros and cons of each method? I know Apple recommends blocks instead of the old UIView animation methods (UIView beginAnimations, etc), but what about CAAnimation?
I have an UIViewController named MainViewController. It\'s frame: I also have an UIView named SingleSearchView which is a subview of MainViewController.
My CATransition code is working fine, but I need that animation limited in width so how to manage this Animation or how to restrict CATransit开发者_如何学编程ion to a specific view?It isn\'t clear wha
There are two main documented methods of animating UIViews. One, is a deprecated process in which one makes multiple calls beginning with method beginAnimations:context: and the other, newer, suggeste
I have already selected an image from SD card in my activity\'s ImageView using Intent.and now I want to show a fixed size moving Rectangle i.e. we have to use gesture and whatever p开发者_高级运维ort
In an iPad application, I want to move a layer anti-clockwise along an arc which has a center point of (768, 512) and radius of 512. I want it to start at 12 o\'clock (which is top right corner of the
I\'m trying to slide down an image in an UIImageView, but I don\'t know which combination of UIContentMode and animation property is the right one to make that happen.
OKay I have been working on this problem for a while now, And It is well beyond my expertise thus why I am asking for help again.
In my viewDidLoad method I place a button off to the left of the view, off screen. Then I use these two methods to animate it:
I\'m making a simple UIButton subclass that \"pulses\" by changing the alpha using UIView animations. The problem I\'m having is setting the alpha to 1 (100%) when the user touches down on the button.