When I write my animation code within beginAnimation-commitAnimatin blocks I get a bouncing effect, however I don\'t get the same effect when I do the same animation with the method written in the sub
i got the following problem. i subclassed a uiscrollview which contentOffset is animated by this code:
I have a small view and a big one, and want to flip animate between them, as a selection toggle (on a different button). I am using the UIView transition block method, a开发者_JAVA技巧nd the flip is a
I have a UIview Containing two UIButtons. -(void)ViewDidLo开发者_Python百科ad { geopointView = [[UIView alloc] initWithFrame:CGRectMake(0, 350, 120, 80)];
I\'m using UIView animation blocks to crate a slidshow of images.I\'d like to allow users to play those animations through AirPlay.Would I somehow have to save a video file and play that or is there s
i\'m looking to remove an image from my app with a curl up animation. I\'ve got 开发者_运维技巧[UIView transitionWithView:sender.view.superview duration:1.5
The UIKeyboardAnimationCurveUserInfoKey has a UIViewAnimationCurve value. How do I convert it to the corresponding UIViewAnimationOptions value for use with the options argument of +[UIView animateWit
I want to create an animation for the text like on Airport the flight schedule board does. Dropping from top and change the text on it. Here is the image. So When I click on button the text on the ima
My code is give below, int i; for (i=1; i < 13; i++ ){ UIButton * myButton1 = (UIButton *)([self.view viewWithTag:i]);
How to nest multiple CA animation like UIView animateWithDuration does? For example, I need to animate 6 animations where each next animation goes after previous one. So, with UIView animateWithDurati