I\'m having a hard time dealing with custom keyboard events. I want to be able to send any key with / without kCGEventFlagMasks like command, alt, ctrl, shift...
I am trying to 开发者_如何学JAVAsend enter key to a background app like this: CGEventRef a = CGEventCreateKeyboardEvent(eventSource, 36, true);
I am developing a desktop application that supports one of the feature through Hot Key. I am using Event Tap for this to work.
I have a CGEventTap and I would like to observe and process all system mouse click events. Detecting a mouse click event is easy, but I don’t want some of the clicks to get processed by the rest of t
I\'m using Quartz CGEventTap in an attempt to globally intercept capslock presses and block them (to have them do something useful instead). I succesfully detect capslock presses but have so far been
EDIT - not getting much input on this so here\'s the skinny.I\'m posting keyboard events to a PSN.I then switch to another window, post some more events (this time tat session level) and switch back t
Can anybody summarize the idea of function template overloading?What matters, template parameter or function parameter? What about the return value?