Sending CGEvents keystrokes to background apps
I am trying to 开发者_如何学JAVAsend enter key to a background app like this:
CGEventRef a = CGEventCreateKeyboardEvent(eventSource, 36, true);
CGEventRef b = CGEventCreateKeyboardEvent(eventSource, 36, false);
CGEventPostToPSN(&psn, a);
CGEventPostToPSN(&psn, b);
It not working, i think it's because the app has to be the front most app to receive keystrokes? Am I right? If so, is there anyway I can send this event without making the app active first? If not, then what am I doing wrong? Thanks.
Apps that are in the background don't act on key events. You have two options for making your app handle them when it's in the background: Event Taps and +[NSEvent addLocalMonitorForEventsMatchingMask:]
. The NSEvent
option is pretty easy:
// A block callback to handle the events
NSEvent * (^monitorHandler)(NSEvent *);
monitorHandler = ^NSEvent * (NSEvent * theEvent){
NSLog(@"Got a keyDown: %d", [theEvent keyCode]);
// The block can return the same event, a different
// event, or nil, depending on how you want it to be
// handled later. In this case, being in the background,
// there won't be any handling regardless.
return theEvent;
};
// Creates an object that we don't own but must keep track of to
// remove later (see docs). Here, it is placed in an ivar.
monitor = [NSEvent addLocalMonitorForEventsMatchingMask:NSKeyDownMask
handler:monitorHandler];
but you're already monkeying around with event taps, so you may just want to go that route.
// Creates an object that must be CFRelease'd when we're done
CFMachPortRef tap = CGEventTapCreateForPSN(myOwnPSN,
kCGTailAppendEventTap,
kCGEventTapOptionDefault,
kCGEventKeyDown,
myEventTapCallback,
NULL);
The callback is straightforward. See Callbacks in the Event Services reference for info.
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