Im a noob in game center @ games generally. Im making my second game now and implemented the game center.
Im having an odd issue with dismissing my achievements and leaderboard viewcontrollers. The viewcontrollers display correctly and can be dismissed using the done button but only if you press it within
I have IOS gameA and and IOS gameB. Is it possible for gameA to check Game Center and see if gameB has a specific achievement co开发者_如何学运维mpleted?No? as the gamecenter checks your game through
I like the concept of badges and achievements for a website I am designing. They have been proven to improve ussage/utilization rates and I think could be a large motivator for an app I\'d like to dev
I\'ve been stumped on this for quite a long time. I understand how to unlock an achievement in Game Center and I even got a whole messaging system working. But I can\'t figure out 开发者_JAVA百科how t
So I am using the method in: How to implement an achievement system in RoR to implement a badges/achievement system on my app.
So I\'m settin开发者_开发百科g my achievement like so: int currentPercentage = ... // Work out current percentage of progression to update too
The complexity of achievements I\'ve noticed while playing Team Fortress 2 on Steam is amazing. Are there any resources that describe how they architected their achievement engine? There is a lot of
I have my app give a notification when a Game Center achievement is achieved/reaches 100%, however it shows the notification every times the user completes it, but I only want it to notify the first t
I am trying to unlock an achievement in the game i am making for the iPhone but being rather unsuccessful.