I have an application开发者_高级运维 that works without fragments. I modified an activity to use fragments.
In my Android application, I have a DefaultApplication class which extends android.app.Applic开发者_JS百科ation, and in its onCreate() I bind some services which will be used by my other Activities in
Where in this code would I put a thread delay, that will happen after the completion of onCreate(), which means also after the completion/showing of onDraw()? Afterwards I will be calling grid.clearPa
I need to retrieve a value from the AndroidManifest.xml file, stored as a meta data: <meta-data android:value=\"3\" android:name=\"myInterestingValue\" />
Every example I find for any code makes use of onCreate(). For many of the classes I am writing for a program, I had to pass in the initial Activity as the classes required access to what is currently
I have few activities and from one activity I open another and that go back to the first one... The point is onCreate is called ones , and onResume every time when the activity is show. For example w
Is onCreate() called when a class object that extends Activity is created? Or is it only called when an activit开发者_开发技巧y is started, for example over startActivity(...)?To answer you question,
--> I\'ve implemented threading in my first activity. And made the use of progress dialog also. So now during the orientation (of that screen only) my application crashes - gives exception of memory L
I have two tables, users and tokens. Each user have a activated field and each token have the {id, token, user_id, created} fields.
My java skills are not strong. Only been programming in it for a month or 2 so forgive my stupidness.