So I read a bit about CUDA and GPU programming. I noticed a few things such that access to global memory is slow (therefore shared memory should be used) and that the execution path of threads in a wa
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How is the NVIDIA PhysX engine implemented in the NVIDIA GPUs: It\'s a co-proc开发者_运维百科essor or the physical algorithms are implemented as fragment programs to be executed in the GPU pipeline ?P
As far as I know, certain mathematical functions like FFTs and perlin noise, etc. can be much 开发者_Python百科faster when done on the GPU as a pixel shader. My question is, if I wanted to exploit thi
i\'m programming a simple OpenGL program on a multi-core computer that has a GPU. The GPU is a simple GeForce with PhysX, CUDA and OpenGL 2.1 support. When i run this program, is the host CPU that exe
I have to convert several full PAL videos (720x576@25) from YUV 4:2:2 to RGB, in real time, and probably a custom resize for each.
Is there any library in C for Linux to get gpu information开发者_如何学编程 for example BIOS Verison DigitalID...While not a library, and not as detailed information as BIOS version, there is lshw whi
NVIDIA的下一代GPU已经发布。虽然它仍然使用28nm技术,但架构已经升级。目前没有AMD新架构GPU的消息,这不仅与AMD的研发开发者_Go百科有关;进展,但也可能是由于工艺变化。——AMD的下一代GPU也将继续采用28nm工艺
I am writing a report, and I would like to know, in your opinion, which open source physical simulation me开发者_Python百科thods (like Molecular Dynamics, Brownian Dynamics, etc) and not ported yet, w
As I would like my GPU to do some of calculation for me, I am interested in the topic of measuring a speed of \'texture\' upload and download - because my \'textures\' are the data that GPU should cru