iPhone block scope confusion about accessing object references
Most of the documented examples of block usage demonstrate closure with simple variables, but I've been confou开发者_运维百科nded by any attempts to access objects which are present in the surrounding code. For example, this crashes in an ugly, unhelpful way:
@interface VisualizerPreset : EyeCandyPreset {
float changeSourceRate;
float (^frontPanelSlider2DisplayValueBlock)(void);
}
....
VisualizerPreset *it;
it = [[VisualizerPreset alloc] init];
it.changeSourceRate = 0.4;
it.frontPanelSlider2DisplayValueBlock = ^(void) {
return it.changeSourceRate;
};
....
// this crashes
NSLog(@"%f",it.frontPanelSlider2DisplayValueBlock());
One possible reason is that you've lost the block. A block is created in stack, not in the heap. So if you want to keep the block, you have to copy it; this will make a copy of the block in the heap.
float (^aVar) = [^{return 0.0;} copy];
Of course, you will have to also release it later.
Be careful who owns the copy of the block. Inside a block, all referenced objects are automatically retained. So it is easy to create a reference cycle. You can use __block modifier for this problem. Consider reading this http://thirdcog.eu/pwcblocks/
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