Moving a background in a timer
How does one move the background image in a timer using cocos2d.
-(void) update:(ccTime)delta
What would be set in this method to move the background only on its y axis? I would like to scroll the m开发者_C百科ap/background downwards as if the player is moving upwards.
I would like to then call this update method somehow every second or so.
-(void)update:(ccTime)delta
{
backgrd.position = ccp(backgrd.position.x,backgrd.position.y-10);
}
In your init:
-(id)init
{
self = [super init];
if(self)
{
//init your backgrd and stuff..
[self schedule:@selector(update:) interval: 1.0];
}
return self;
}
精彩评论