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iPhone in-app purchases

How do you test an in-app purchases before your app is submitted to Apple, let alone accepted or released开发者_运维技巧?


Apple docs have plenty of info but it's rather vague in places. You may try to read this:

http://troybrant.net/blog/2010/01/in-app-purchases-a-full-walkthrough/


Answer to self: RTFM and in particular be sure to test on the device, not in the simulator. Simulating in-app purchases explicitly does not work: The console reads " WARNING: SKPaymentQueue does not work in the simulator".

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