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Using SSL sockets and non-SSL sockets simultaneously in Boost.Asio?

I'm in the process of converting a library to Boost.Asio (which has worked very well so far), but I've hit something of a stumbling block with regards to a design decision.

Boost.Asio provides support for SSL, but a boost::asio::ssl::stream<boost::asio::ip::tcp::socket> type must be 开发者_如何学运维used for the socket. My library has the option of connecting to SSL servers or connecting normally, so I've made a class with two sockets like this:

class client : public boost::enable_shared_from_this<client>
{
public:
    client(boost::asio::io_service & io_service, boost::asio::ssl::context & context) : socket_(io_service), secureSocket_(io_service, context) {}
private:
    boost::asio::ip::tcp::socket socket_;
    boost::asio::ssl::stream<boost::asio::ip::tcp::socket> secureSocket_;
};

And within there are a bunch of handlers that reference socket_. (For example, I have socket_.is_open() in several places, which would need to become secureSocket_.lowest_layer().is_open() for the other socket.)

Can anyone suggest the best way to go about this? I'd rather not create a separate class just for this purpose, because that would mean duplicating a lot of code.

Edit: I rephrased my original question because I misunderstood the purpose of an OpenSSL function.


I'm rather late in answering this question, but I hope this will help others. Sam's answer contains the germ of an idea, but doesn't quit go far enough in my opinion.

The idea came about from the observation that asio wraps an SSL socket in a stream. All this solution does is that it wraps the non-SSL socket similarly.

The desired result of having a uniform external interface between SSL and non-SSL sockets is done with three classes. One, the base, effectively defines the interface:

class Socket {
public:
    virtual boost::asio::ip::tcp::socket &getSocketForAsio() = 0;

    static Socket* create(boost::asio::io_service& iIoService, boost::asio::ssl::context *ipSslContext) {
        // Obviously this has to be in a separate source file since it makes reference to subclasses
        if (ipSslContext == nullptr) {
            return new NonSslSocket(iIoService);
        }
       return new SslSocket(iIoService, *ipSslContext);
    }

    size_t _read(void *ipData, size_t iLength) {
        return boost::asio::read(getSocketForAsio(), boost::asio::buffer(ipData, iLength));
    }
    size_t _write(const void *ipData, size_t iLength) {
        return boost::asio::write(getSocketForAsio(), boost::asio::buffer(ipData, iLength));
    }
};

Two sub-classes wrap SSL and non-SSL sockets.

typedef boost::asio::ssl::stream<boost::asio::ip::tcp::socket> SslSocket_t;
class SslSocket: public Socket, private SslSocket_t {
public:
    SslSocket(boost::asio::io_service& iIoService, boost::asio::ssl::context &iSslContext) :
        SslSocket_t(iIoService, iSslContext) {
    }

private:
    boost::asio::ip::tcp::socket &getSocketForAsio() {
        return next_layer();
    }
};

and

class NonSslSocket: public Socket, private Socket_t {
public:
    NonSslSocket(boost::asio::io_service& iIoService) :
            Socket_t(iIoService) {
    }

private:
    boost::asio::ip::tcp::socket &getSocketForAsio() {
        return next_layer();
    }
};

Every time you call an asio function use getSocketForAsio(), rather than pass a reference to the Socket object. For example:

boost::asio::async_read(pSocket->getSocketForAsio(),
            boost::asio::buffer(&buffer, sizeof(buffer)),
            boost::bind(&Connection::handleRead,
                    shared_from_this(),
                    boost::asio::placeholders::error,
                    boost::asio::placeholders::bytes_transferred));

Notice that the Socket is stored as pointer. I cannot think how else the polymorphism can be hidden.

The penalty (which I don't think great) is the extra level of indirection used to obtain non-SSL sockets.


There's a couple of ways you can do this. In the past, I've done something like

if ( sslEnabled )
    boost::asio::async_write( secureSocket_ );
} else {
    boost::asio::async_write( secureSocket_.lowest_layer() );
}

Which can get messy pretty quickly with a lot of if/else statements. You could also create an abstract class (pseudo code - oversimplified)

class Socket
{
    public:
       virtual void connect( ... );
       virtual void accept( ... );
       virtual void async_write( ... );
       virtual void async_read( ... );
    private:
        boost::asio::ip::tcp::socket socket_;
};

Then create a derived class SecureSocket to operate on a secureSocket_ instead of socket_. I don't think it would be duplicating a lot of code, and it's probably cleaner than if/else whenever you need to async_read or async_write.


The problem of course is that tcp::socket and the ssl "socket" don't share the any common ancestor. But most functions for using the socket once it's open share the exact same syntax. The cleanest solution is thus with templates.

template <typename SocketType>
void doStuffWithOpenSocket(SocketType socket) {
   boost::asio::write(socket, ...);
   boost::asio::read(socket, ...);
   boost::asio::read_until(socket, ...);
   // etc...
}

This function will work work with normal tcp::sockets and also secure SSL sockets:

boost::asio::ip::tcp::socket socket_;
// socket_ opened normally ...
doStuffWithOpenSocket<boost::asio::ip::tcp::socket>(socket_); // works!

boost::asio::ssl::stream<boost::asio::ip::tcp::socket> secureSocket_;
// secureSocket_ opened normally (including handshake) ...
doStuffWithOpenSocket(secureSocket_); // also works, with (different) implicit instantiation!
// shutdown the ssl socket when done ...


It would compile with something like this:

typedef boost::asio::buffered_stream<boost::asio::ip::tcp::socket> Socket_t;

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